Tag Archive for 'dice games'

The Fox & The Geese

Fox & Geese GameThis ancient game was the creation of early Nordic hunters and was enjoyed by many once it gained widespread popularity in Italy during the medieval period, eventually reached England in the fifteenth Century and was met with much popularity and in fact it was one of Queen Victoria’s favorite pastimes.

This game requires two players, a game board made in the shape of a cross with lines of many directions creating thirty-three intersecting points. Game pieces include seventeen pieces which symbolize the geese and one piece symbolizing the fox. Once it has been decided who gets to play the fox and who plays the geese, the geese are arranged on the board accordingly and then the fox has the option of being placed anywhere he wishes on the game board.

The geese can prevail in this game by surrounding the fox and blocking all of his potential escape routes. The fox on the other hand, will is successful by eliminating twelve of geese since it would require more than five geese to halt his progress.

The fox always begins the game with the first move and can move in any direction forward or backwards to an open space. The geese on the other hand can move in any direction aside from backwards. The fox will eat a goose when he is able to jump it and land on an empty space and once a goose has been eaten it is removed from the game. As in the game of checkers, multiple jumps are possible as long as there are empty spaces to accommodate the landings.

Turns of each player must be taken and not skipped, even if this puts a player in an undesirable position. It might prove interesting to change the rule a bit and allow the geese to move backwards as well or even play the game with only thirteen pieces as in an earlier version of this game that was popular prior to the Seventeenth Century.

Making the jumps of the fox compulsory can add a whole new element to the game and can force an opponent to retreat to a previous position. The player playing the role of the geese has the ability to keep the fox in check by making sure he has made only the allowable moves.

See board games download category

The House of Fortune

The House of FortuneSimilar to the Royal Game of Goose and Roulette, The House of Fortune is a game of Nordic origin and was made popular during the medieval time period. It is still played to this day in Switzerland and Austria. Players are awarded points and penalized depending on the square in which they land.

This game is played by two or more players and requires a game board, which is made up of ten squares that are numbered from two to twelve and the number four is left out. There are two standard, six-sided dice and playing chips for wagering used in this game.

The game begins with some sort of value being attached to the playing chips, once decided, the players are given a certain number of chips to start the game with, the object of the game to win as many  chips as possible.  The player that starts the game rolls the dice once and all the players have gathered around the playing table and then pass the dice to the player on his immediate left. On a player’s roll, he will put his chip the corresponding square to the number he rolled with his dice. If that square already has chips, he then takes those chips and then leaves one of his own.

If a four is rolled, then no chips are placed on the table with that roll and if a two is rolled he is allowed to move to the square of the “lucky pig” and collect all the chips on the table with the exception of the chips in the number seven square. The player moves to the square of “matrimony” should he roll a number seven, any chips on this square cannot be taken.

The player who rolls a twelve goes directly to that square which is known as the “King.” In this event, the player rolling the 12 stakes claim to all the chips on the table this also includes all the chips in square number seven.

As a player runs out of chips, he is out of the game and must leave the table and play continues until the winner is decided when a player ends up with all game chips and should there be any game chips at the end of the game, the last remaining player end up with these chips as well.

Your success in this game is purely luck with the roll of the dice and in no way can this be influenced by any factor. One way in which to make this game more interesting is to place the amount of chips that correspond the square in which you should land, for example; land on square 9, place 9 chips in that square.

See all board games for kids

The Royal Game of Ur (Twenty Squares)

The Royal Game of Ur (Twenty Squares)This is a game of Mesopotamian origin dating back 4,500 years and was popular among the nobility of that time. These game were very near and dear to the people that played them and as a testament to this, when ancient grave were exhume from this area, some of the tombs had this game board placed in them. The British Museum has a well preserved example of one of these game boards which is really a work of art for its time.

This game requires two players, a game board which has been divided into twenty spaces. Two sets of seven different colored game pieces. Six dice shaped like pyramids, each die having two corners that are marked and two that are unmarked.

Once it has been decided who will begin the game, play begins with rolling the three dice in an attempt to get your piece on the board. Once you get you game piece on the board, your goal is to move around the entire board and then remove your pieces from the board.

With the three specially marked dice the score are as follows with marks touching the table:

- Five points for Three marked corners
- Four points for three un-marked corners
- One point for two marked corners
- Zero points for two un-marked corners

The action begins with game pieces being placed on the board one at a time and advance accordingly but only after all game pieces are on the board. Once on the board, your goal is to race your opponent to the end of the board until reaching the exit square. The entrance onto the board is only allowed with a dice score of one or five at the rosettes, located in the lower portion of the board.

You are free from the attack of your opponent if at the exit square or you are on one of five rosettes on the board; there are two at the top of the board and three at the bottom. If pieces are in the upper path or section they are vulnerable to attack by the opposition. If they are attacked, while sitting on an un-safe square, the game piece will be sent back to the beginning. Game pieces that are face down can only attack other pieces that are face down and face up pieces can only take pieces that are face up.

Once a player has one or more game pieces taken out of the game, he must re-enter all of his game pieces before moving any other pieces on the board.; this done by rolling either ones or fives.

You remove your game piece from the table if your piece is on an exit square and you roll exactly four. If there are multiple pieces on the same square they all leave on that roll. If you are near exiting the game board and you roll more than the amount required to exit the board, you count off the points to the end and then back onto the board.

An effective strategy in this game is to try to get as many pieces onto the exit squares as possible, so that when you roll a four they can all be removed together.

See all downloadble board games for kids

The Royal Game of Goose

The Royal Game of GooseThis is a game of Italian origin and received international recognition when it was presented as a gift to the king of Spain from the king of Italy in the late 1500’s and continued to be played by the royal courts of many European countries. The game board itself is quite a sight to behold, with many versions are finely detailed and elaborately decorated.

This game is played by two or more players and requires a game board which is divided up into sixty-three squares, two standard six-sided game dice as well as a place card for each player.

Once it has been decided which player will begin the game, the participants will each place their card just outside the number one square and play continues in a clockwise direction. Your ultimate goal in this game is to make it through the entire game board, all sixty-three squares, before any of your opponents do the same.

The action begins with a roll of the dice by each player and with them advancing that corresponding number of squares; players can share the same square. Once the dice have been rolled and the game is in play, the square the player lands on has instructions that the player must follow.

Some common instructions that a game space might present would be; roll the dice one more time and move the corresponding number of spaces. On occasion the instructions relate to the goose symbol and on other spaces, are only decorations. If the instructions should read; stop for 1 or more turns, you are ‘imprisoned’ for that amount of time. In some versions of this game, you can be freed by another player landing on your square.

In the standard version of this game, you return to your original square or go back a pre-established number of spaces once the dice have been rolled. You will move forward a pre-determined number of spaces if that is what it calls for. Regardless of direction, you must follow the directions which the game space calls for. If instructions are given to reach a certain square with a reward waiting there, then the player would need to land on that square to win the prize. If he should land on the prize square without first landing on the instruction square, then the prize is not valid.

To win at this game, you must be able to land on square number sixty-three with a precise roll of the dice. If the player does not land exactly on the 63 square, he must move in a backwards direction the number of spaces by which exceeded square 63.

The Royal Game of Goose is truly a game of chance and does not require a great deal of strategy since the outcome is determined by your success in the roll of the dice.

See all board games for download

Dominoes & Variants

Dominoes GameA game of Chinese origin and is a derivative of the game dice, with the oldest set ever discovered dating back to 1120 AD. Dominoes were originally made of ivory or animal bone and sometimes a hardwood of a dark color. They are each marked with an inlay of a certain number of dots signifying their value. Originally dominoes were not played as a game but were used by mystics to read someone’s future and there is a children’s version of the game where animal figures are drawn on the domino tiles.

Dominoes have made its way to almost every corner of the world and with every culture there is a slight variation in the construction of the tile and the way in which the game is played. Dominoes can be played by between two and four people and to play requires only the twenty-eight game pieces (Tiles.) Each tile’s playing face is divided in half and has combinations of ‘pips’ dots identical to that of dice.

The game begins with an entire 28 piece set of domino tiles placed face down on the table in front of the players, then each player selects seven tiles at random and keeps them out of sight from the other players placing them on-edge. The direction of is determined by drawing the highest number in the group.

Should the game involve 2 to 3 players the remaining tiles will be placed face down in the in the center of the table. This group of remaining tiles will be referred to as the bone yard and it will be here where the players will ‘dig’ from. When played by 4, the player who draws the double-six will start the game by placing it face-up in the center of the table.

You goal in this game is place as many tiles as you possibly can onto the table as the game progresses in a counter-clockwise direction. The second player in order places a tile that has a six in it next to the double-six starting the line of play. If the line becomes very long, a right angle can be made to change direction.

When a double is added to the line of play it is placed at a perpendicular angle to the line creating branches with which to add to more tiles. If a participant does not have a tile to be used in play, it is the next players turn and if a player has a tile to use in play and fails to employ it, he loses a turn.

A winner is decided when a player places all of his tiles on the table and the scores are added up from the tiles still in possession of the other players. Should the game end with tiles being held in all players’ hands, a stalemate has occurred and points are added up from each player and the player with the ‘lightest’ hand receives the points from his opponents. Typically, the first player to 200 wins the game.

Kids games download:

Buku Dominoes Download
Ultimate Dominoes Download
Mah-Jomino Download

See all downloadable board games

Play kids games online:

Play Logical Dominos online game
Play Domino Pressure online game
Play Jamaican Dominoes online game
Play The Domino Knight online game

See all dominoes online games

Close The Box

Close The Box GameA dice game which originated centuries ago and went on to gain world-wide popularity as the French marines traveled throughout the world on their voyages to the costal regions of five continents and games popularity continued to spread from there. Close The Box is a simple, fast paced game of chance where wagering on the outcome is a simple process.

- Players: One or more
- Game board: Board with nine boxes each containing a number in sequence from one to nine along with a cloth mat on which to roll the dice.
- Two standard six sided dice

How to begin play & keys to victory

Turns are taken by each player in rolling the dice with the ultimate goal of being able to close all nine boxes before one of your opponents does. When the game is started, all 9 boxes are in the open position and a player continues to roll until he cannot close anymore boxes. At that point it becomes the next players turn.

Rules

The first player rolls the dice and has an option as to how he wants to apply the numbers on the dice to the boxes; if he rolls a 6 and a 3 he has the option of closing the three and the six boxes or the number nine box and then the player gets to roll again. If a player is unable to close anymore boxes with a roll, the dice are handed to the next player.

Strategy

Although your chances of being victorious at this game depends a lot on the roll of the dice, a practical strategy is to close the higher numbered boxes first to ensure a lower score. To make the game more interesting, before play begins all the participants can agree on additional bonus points, should a player close all boxes during a round of play.

Downloadble board games

Free Close The Box game download

Backgammon

Backgammon GameArcheological evidence has shown that Backgammon is world’s oldest boardgame originating in India with artifacts dating back to 3000 BC. The board has 24 narrowing triangles. Your goal is to remove all of your checkers from the game board before your opponent does.

- Players: 2
- Game equipment:  A game board made up of twenty-four long and narrow triangle shaped spaces of alternating spaces. There are two parts to the board, with the first half being the ‘Home Board’ with the second half being the ‘Outer Board.’
- Two standard dice
- Two sets of game pieces, fifteen red and fifteen black.
- A die known as a ‘Double Cube’ is used to speed up the came. It has the numbers 2, 4, 8, 16, 32, and 64 printed on each of its six sides.

How to begin play & keys to victory

Your mission is to move all of your game pieces in a clockwise or counter-clockwise direction opposite the direction of your opponent and get all of your game pieces to the home board. The winner is determined by the participant who is able to take away all of his pieces from the board first.

The player to start the game is determined by a roll of the dice on with the highest number beginning the game. When it’s a player’s turn, he rolls the dice on his side of the board but not before his opponent has completed her turn otherwise the roll is invalid. Either 1 or 2 game pieces are moved on the board depending on the numbers that are rolled.

The rules regarding the movement of the game pieces are quite specific, for example; if a player should roll a 5 and a 4 then a game piece can be moved five spaces and then another piece four spaces or one piece is moved five spaces and then again four spaces. If a double is rolled, for instance a 4-4, a player may move four separate game pieces four times each. It is mandatory that a player move both dice if it is possible to do so, however, if it is impossible to move both, the larger of the two must be moved if possible. If no moves can be made with a particular roll, it becomes the opposing player’s turn.

When a player has placed a least two game pieces on the same space, that player has ‘made the point’ and those game pieces are in a position of safety which also prevents the opposing player from stopping on that space. With only one game piece on a space, the piece becomes susceptible to attack and is known as a ‘blot.’

How to win

Once a player has moved all of his game pieces to his home board he can begin to remove them by ‘bearing off.’ The dice is rolled and the process of removing the game pieces from the table begins. A roll of a one will remove pieces from the one point and a two roll will remove from a two point and so forth.

See all board games for download

Play Backgammon game online

Crowned!

Crowned Kids GameOut-score your opponents by rolling high scores and taking their points away.

1. Player’s names are written on a score card once an order of play has been established. A winner is crowned once a player scores above twenty-five.

2. Up to 3 rolls are made by the first player and the dice he wants to earn doubles are set aside. The same amount of rolls is made by each player in the beginning of the game.

3. The value of the scores is as followed; black, red, jack, queen, king and the ace is wild.

4. For each round of play, one point is earned and the player with the lowest score receives the point.

5. If five of the same dice are rolled by a player, he can say; “doubles” adding a point to the round. It doubles are rolled and there no aces involved then he says “natural” and two points are added.

6. After each round has finished, the winner is decided by the player who has made the lowest scoring roll of the dice. In the event that there is a tie at the end of a round, the winner is decided by rounding the points up and the points are divided by the two players.

Chicago

Points are scored by players whose sum total ads up higher than the number of rounds played.

1. An order of play is decided to see who goes first a piece of paper is used to keep score and the players names are written at the top of the page.

2. The dice are rolled once by each player in an attempt to score a two in the 1st round and a three in the 2nd round in sequence all the way to the highest possible score of twelve.

3. If while rolling the dice, a player rolls more than the number of the round, he keeps those points, then the following player rolls.

4. The winner is determined by who has accumulated the most points after eleven rounds of play.

Kiriki

Kiriki Kids GameA dice game that requires the ability to bluff your opponent s into thinking your dice value is different to that which you are holding.

1. The player to start the game begins by rolling the dice, viewing the results privately and then telling the other players what the total score is. He can be truthful or bluff.

2. The values are as follows; 6=Ace, 5=King, 4=Queen, 3=Jack, Red=2, Black=1. Other scores can be in the form of pairs. The pair; Red and Black combo is the highest and is known as the “Kiriki.” A “Brick” is a combination of an ace and a king.

3. The dice are thrown by each player and he must state a score that is higher than their previous one even if this is a false statement.

4. If a player is caught in a lie, they are assigned a letter from the word “Kiriki” and if they are caught enough times to spell the word, they are out of the game. If a player challenges someone during the game and they are wrong, a letter from “Kiriki” is added. If one of the players should spell out “Kiriki” through their poor judgment, then they are out of the game.