Bugsby Reading System

Vtech Bugsby Reading System - Pen and Starter BookArriving this fall 2009, is the well anticipated: VTech Bugsby reading system. This state of the art reading system, which is in all reality a talking book, included with it is an electronic stylus. All one has to do is point and touch a particular word or picture in the book and it is read aloud for the young reader by the device.

This particular reading system is another addition to three others systems that all employ dotted media technology developed by Poingo Publications International along with Tag and Tag Junior available from the Leapfrog Corporation. This is the technology that allows the stylus when placed over a particular word to sound it out by de-coding the printed symbols.

The books are only able to work properly with one of the above mentioned stylus. For the price of $30 you will get the stylus and one of the books. Any additional books that will work with the stylus will cost you an additional $13.

You’ll want to start by getting whatever book you have synched with Bugsby. This process is often different than with other systems. You start by installing the batteries and then place the ROM driver, which is of thumb-size and is located in the back cover of the book to be used into the Bugsby unit. It must be remembered that if this cartridge is missing the system won’t function.

Once the simple installation is completed and the system is turned on, which will likely require the help of an adult, the young participant is free to read along with the help of the stylus as it can be dragged along the sentences and the audible narration is heard aloud. The young reader may choose to only pick out particular words if that’s what they want to do.

There are more options of reading material for the young reader like; Wow Wow Wubbzy, Olivia, Dora the Explorer and many more. There is an optional soundtrack that plays along with the narration but that can be muted the reader prefers. Bugsby is due to hit stores this Fall season 2009.

Link for buy Bugsby Reading System

Educational games: a completely different way thinking

Games that are designed with educational value in mind are different from most recreational computer games on the market and far different from school work as well.
Given the right opportunity, these types of games may be allowed to develop to their highest potential resulting in the greatest benefit to the end user. Educational games may in time become the highest possible form of learning if the right amount of effort and resources are applied to their development. This should be given a lot of consideration as we are now well into the digital age.
Educational games are often looked at as being neither something the students would be required to participate in nor something most kids would chose to do in their spare time. How can educational games ever possibly become part of an educational curriculum?
Some may suggest that educational games should first be put through a series of rigorous tests and various trial runs to see if they could possibly be employed an actual academic setting.
The computer video game industry these days is a very completive market and the cost of developing new title can be costly. As with most businesses the computer gamming industry as a whole seems more concerned with the “bottom-line” than creating something meaningful.
All one has to do is take a look at the world educational rankings and how we have fallen behind many of the developed countries of the world as well as seeing many of the developing countries making clear gains on us.

Continue reading ‘Educational games: a completely different way thinking’